A respectful homage to Shirow Masamune’s manga and Mamoru Oshii’s seminal film “Ghost in the Shell”, this is a modernized direction that still tries to stays true to the original creator’s vision. What started as a photo tribute directed by Ash Thorp and Tim Tadder (photography), soon became a worldwide collaboration of more than 20 artists from around the world, with each and everyone coming together to help breathe life into the project, resulting in the artistic interpretation you see below. For a full list of credits and acknowledgments.

For a film that was a comment on the uber-connected society of the future, Project 2501 ended up being itself an example of how this collaborative group of creatives are so connected ourselves. Many of us never met beyond the communications provided by the vast and infinite net, but still came together to make the ultimate tribute to “Ghost in the Shell”. Everyone of us wanted the opportunity to pay homage to a ground-breaking film that gave us so much.

We sincerely hope you enjoy our effort to capture the energy and beauty of the original film’s title sequence.

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POSTERS

In an effort to brand and market this project out to the community, a collective series of posters were developed to help tell our story and inspire a devoted following.

We regretfully must decline from any offers to sell or release any of the art for the posters as we dont own the rights to ghost in the shell and its properties. Since we love and honor the original owners and creaters we must decline from offering anything at this moment.

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BEHIND THE SCENES

Below are a few of the candid moment from the photo shoot shot by Rebecca and Kevin Joelson.  for more information  check out their blog

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TEAM

Ash Thorp
Director / Producer / CG Artist
Franck Deron
Editor
Kevin Kwok
Web builder
Simon Jones
CG Artist / Simulation Artist
Anthony Scott Burns
CG Artist
Furio Tedeschi
3d lead / CG Artist
Maciej Kuciara
CG Artist
Vaughan Ling
CG Artist / Environment Design
Chris Ford
CG Artist / lookdev
Gavriil Klimov
CG Artist / Environment Design
Michal Misinski
CG Artist / Compositor
Valentin Sorokin
CG Artist / Environment Design
Colin Thomas
CG Artist
Hanno Hagedorn
CG Artist
Milton Fernandes
CG Artist
Wedge & Lever
Poster Designer
Filipe Carvalho
Art Director / Designer

 

POLAND TEAM

Juice StudiosAleksandra Rafalska
Animation
Kuba Pietrzak
Sound Design
Piotr Bialousz
Additional CG Artist
Adam Tunikowski
Additional Compositing Artist
Jaroslaw Handrysik
Additional rendering artist
Michal Misinski
Supervisior
Tomasz Dyrdula
CG Artist

 

SAN DIEGO TEAM

Tim Tadder
Photographer
Mark Peery
Tim Tadder Assistant
Kevin Joelson
Behind the Scenes Cinematographer
Natalie Bohlin
Hair and Makeup Artist
Dahlia Snyder
Shoot Producer
Taylor Abeel
Tim Tadder Assistant
Rebecca Joelson
Behind the Scenes Photography
Christine "IDiivil" Adams
Talent

 

SINGAPORE TEAM

Fizah Rahim
Photographer
Rezaliando
Photographer

 

SPECIAL THANKS

Our Family and FriendsKaz Oomori
Cultural Design Consultant
Tomas Dyrdula
CG Artist
Vitaly Bulgarov
3D asset contributor
Bahi JD
Advisor
Ryan Hawkins
Additional 3D modeling

 

 

 

 

This Fan Film and the images above are for entertainment purposes only and is in no way sponsored or approved by Kodansha Comics USA, Bandai, Mademen, Manga entertainment, Production I.G. or any affiliates. The content is for the exclusive use of the streamer or viewer and should not be sold, rented, or used for any commercial enterprise in any way, shape or form. We make no claim to any characters, story lines, prop designs, names, logos, situations that are trademarked, copyrighted or otherwise protected by federal, state or other intellectual property law. Kodansha Comics USA, Bandai, Mademen, Manga entertainment, Production I.G. or any of there respective affiliates or licensees hold rights to some intellectual property herein used by this work. This work is produced solely for the personal, uncompensated enjoyment of ourselves and other Ghost in the Shell fans. No money is being made and no copyright or trademark infringement is intended.